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            <title>PS3 gets DivX support - is it better than Xbox 360 DivX? Battle for the ultimate piracy hub is on!</title>
            <link>http://www.psreactor.net/view/news/hardware-software-sony-news-videos-1909-3411-75648-14155-1878-4862-4853/384</link>
            <description><![CDATA[<p><a href="http://www.pspsps.tv/ps32.jpg"><img align="left" hspace="5" border="0" alt="ps32.jpg" src="http://www.pspsps.tv/ps32-thumb.jpg" width="150" height="193" /></a>This morning, PS3 was graced with its latest set of firmware â€“ 2.80 â€“ which was so exciting it made v2.0 look like v1.93, seriously. Okay, no firmware update is going to be that exciting unless it transforms the PS3 into a means of delivering hot toasty snacks direct to your jowly face from across the room. This one though, was a good one. Following in Microsoftâ€™s footsteps, PlayStation is now graced with full DivX support (and certification, no less) and Blu-ray profile 1.1.</p>

<p>High Def buffs will love 1.1 as it allows the use of 1.1 enabled Blu-ray discs that feature all sort of exciting things, including picture in picture. At the risk of making this sound far less exciting, this is basically one for people who lurve those directors commentary features on DVDs and have ever wondered â€˜Wow, wouldnâ€™t it be great if we could SEE the director as he yammers over the top of the film? Eh? Eh?â€™. So thatâ€™s all seven of you then. </p>

<p>Those who are less addicted to disc extras and more about getting the free movies and TV series off of naughty places on the interwebs that film studios would rather you didnâ€™t visit are in for much more of a treat. DivX support means support for nearly every piece of pirated goodness you can wish for. Itâ€™ll run just about anything â€“most importantly XviD files â€“ currently topping the illegal charts.</p>

      <p>Iâ€™ve also run a couple of comparisons with the Xbox 360â€™s rival DivX support to see if there was any difference. Unfortunately there is. Before I go on, let me stress that I am not very clued up on different codecs and file compression techniques, so this is merely going to be anecdotal evidence. 
Basically, I have found that the Xbox was able to play a couple more files than the PS3. Donâ€™t worry â€“ the only ones that either console struggled with are pretty damned old now downloads now and all the latest stuff I have downloaded (purely for research purpose, no need to send the goons round). </p>

<p>The PS3 has apparently been limited from playing DivX files over 2GB in size. None that I tried were that big, however, the ones that didnâ€™t work each used the OpenDML AVI file format which is ( I believe) designed to support file sizes larger than 2GB. The Xbox 360, not having the same limitation, is capable of running these files just fine. </p>

<p>Iâ€™d be interested to hear opinions from anyone who has a better working knowledge of file types and codecs to see if we can narrow it down what can and canâ€™t be played on the PS3 â€“ please write in or drop me an email (on the right hand sidebar). For the most part though, the PS3 is now officially an amazing centre for piracy. If there was ever a time to upgrade your hard drive, that time is now. </p>

<p>If you wondering which of the PS3 and Xbox 360 is the better choice for scurvy practises, the 360 benefits from a better file organisation when youâ€™re using external storage devices, but the PS3 wins for not sounding like a jet taking off. </p>

<p>Related posts<br />
<a href="http://www.pspsps.tv/2007/12/ps3_divx_better_than_xbox_360_1.html">PS3 DivX better than Xbox 360 DivX? Weâ€™ll find out tomorrow.</a><br />
<a href="http://www.pspsps.tv/2007/11/divx_compatibility_heading_to.html">DivX compatibility heading to PS3 â€“ pirates of the world rejoice</a></p><br />Find more playstation news and downloads on <a href="http://www.psreactor.net/" title="playstation news and game downloads">psreactor.net</a>]]></description>
            <category>News</category>
            <pubDate>Tue, 18 Dec 2007 15:35:04 +0100</pubDate>
            <guid>http://www.psreactor.net/view/news/hardware-software-sony-news-videos-1909-3411-75648-14155-1878-4862-4853/384</guid>
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            <title>PS3 DivX better than Xbox 360 DivX? Weâ€™ll find out tomorrow.</title>
            <link>http://www.psreactor.net/view/news/hardware-rivals-software-3411-75648-14155-1878-44127-4862-4853/373</link>
            <description><![CDATA[<p><a href="http://www.pspsps.tv/divx_logo1.html" onclick="window.open('http://www.pspsps.tv/divx_logo1.html','popup','width=197,height=77,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.pspsps.tv/divx_logo-thumb.jpg" width="197" height="77" alt="" border="0" /></a>PS3 has been talking DivX for a while, although it was never entirely clear on when exactly it would turn up. Same for Blu-ray 1.1 support. Xbox 360 owners, meanwhile, got to see their DivX support announced and then turn up almost immediately, which was kind of rude. Well at last it looks like we can stop our nervous pacing, because a new firmware update â€“ v1.20 â€“ is due tomorrow which will add full DivX Certification and Blu-ray 1.1 support. </p>

<p>The best thing about this most ass kicking kind of DivX support, is that not only does it turn the PS3 into a powerhouse of unrestrained copyright infringement â€“ judging from the amount of content weâ€™ve successfully thrown at the 360, it is nothing to be sniffed at â€“ but developers will be able to encode their in-game cut-scenes using the efficient compression format. That means, alongside the huge amounts of space already on Blu-ray format discs, developers could have even more space to work with in future. Quite how well it works out with HD content remains to be seen though. </p>

<p>Itâ€™s lovely to see these companies bending over backwards to give us access to a gold mine of stolen digital content and, err, putting more tools at developers' disposal, of course. Yeah, right. Next thing you know, thereâ€™ll be an Azureus client...</p>

<p>Source<br />
<a href="http://tech.blorge.com/Structure:%20/2007/12/13/ps3-one-ups-xbox-360-with-its-divx-support/">TECH.BLORGE</a>, <a href="http://www.maxconsole.net/?mode=news&amp;newsid=23677">Max Console</a></p>

<p>Related posts<br />
<a href="http://www.pspsps.tv/2007/12/sony_to_release_new_entertainm.html">Sony to release new entertainment system? PS3.5 in the works?</a><br />
<a href="http://www.pspsps.tv/2007/12/sony_shift_over_15_million_con.html">Sony shift over 1.5 million consoles in the US during November</a></p><br />Find more playstation news and downloads on <a href="http://www.psreactor.net/" title="playstation news and game downloads">psreactor.net</a>]]></description>
            <category>News</category>
            <pubDate>Mon, 17 Dec 2007 16:35:06 +0100</pubDate>
            <guid>http://www.psreactor.net/view/news/hardware-rivals-software-3411-75648-14155-1878-44127-4862-4853/373</guid>
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            <title>Major Call of Duty 4 multiplayer patch outlined</title>
            <link>http://www.psreactor.net/view/news/games-playstation-network-13588-16922-99246-16924-1878-4853/370</link>
            <description><![CDATA[<p><a href="http://www.pspsps.tv/cod4.jpg"><img align="left" hspace="5" border="0" alt="cod4.jpg" src="http://www.pspsps.tv/cod4-thumb.jpg" width="150" height="90" /></a>Big changes are heading to Call of Duty 4 on both the PS3 and Xbox 360 versions. Robert â€œ402â€ Bowling, Community Relations Director / Manager at Infinity Ward, has dropped the good news, and true to his word, the list of changes is fairly extensive. So much so that weâ€™ve confined it to the next page for fear of boring you senseless with it all.</p>

<p>Just to summarise it â€“ there are a huge number of changes being made to the multiplayer playlists, with maps being dropped into and out of different categories and some regulation of how and when clans / groups can team up to pwn innocent ungrouped bystanders. There arenâ€™t any new maps, although there will be more spawn points added to existing maps. Bug fixes include one to resolve an issue of players sprinting too far when holding certain weapons. </p>

<p>So far, so geeky; hopefully the numerous changes to the map playlists will mean less chance of a few maps repeatedly getting left out of games. Probably the most noticeable change though will be the tweaking of the sniper rifles and ACOG scope accuracy which should mean better chance of some headshotting action. </p>

<p>There's no concrete time frame on when this patch will be out. It is expected to be this month - but we'll have to see how much the Infinity Ward's productivity is impacted by the sudden influx of large platefuls mince pies and candy canes before finding out for certain.</p>
      Multiplayer Playlist Changes:

The multiplayer playlists in Call of Duty 4: Modern Warfare are always evolving based on community feedback and stats we track behind the scenes. We're focused on constantly keeping the game fresh and tweaking it based on your feedback, so expect the following Playlist changes to be hitting soon:

Team Deathmatch

* Map Added to Rotation: Showdown - now available in map rotation.

Mercenary Team Deathmatch

* Brand New Playlists: No Clans / Parties allowed.
* Players who don't want to be matchmade with clans (or people in parties) can team up with fellow lone wolves and play some TDM.

Free-for-All

* Map Added to Rotation: Showdown - now available in map rotation.
* Score Limit Change: 100 Points

Domination

* Map Added to Rotation: Ambush - now available in map rotation.
* Map Added to Rotation: Bloc- now available in map rotation.
* Map Added to Rotation: Pipeline - now availalbe in map rotation.

Ground War

* No changes.

Sabatoge

* Map Added to Rotation: Showdown - now available in map rotation.

Headquarters

* Map Added to Rotation: Ambush - now available in map rotation.
* Map Added to Rotation: Bloc- now available in map rotation.
* Map Added to Rotation: Pipeline - now availalbe in map rotation.

Search and Destroy

* Map Added to Rotation: Showdown - now available in map rotation.

Team Tactical

* Map Added to Rotation: Ambush - now available in map rotation.
* Map Added to Rotation: Bloc- now available in map rotation.
* Map Added to Rotation: Pipeline - now availalbe in map rotation.

Hardcore Team Deathmatch

* Brand New Playlist: 100% Hardcore Team Deathmatch Only
* No longer switched between Hardcore Search and Destroy and Hardcore Team Deathmatch
* Map Added to Rotation: Showdown - now available in map rotation.

Hardcore Search and Destroy

* Brand New Playlist: 100% Hardcore Search and Destroy Only
* No longer switched between Hardcore Search and Destroy and Hardcore Team Deathmatch
* Map Added to Rotation: Showdown - now available in map rotation.

Old School

* Rule Set Change: Free-for-All Only w/ Old School Rules
* Increased Health (slightly)
* No Health Re-gen
* Score Limit Change: 100 points
* Map Added to Rotation: Showdown - now available in map rotation.

Cage Match

* Rule Set Change: No Longer Old School Mode
* 1 v 1: Normal Rules
* Map Added to Rotation: Countdown - now availalbe in map rotation
* Map Added to Rotation: District - now available in map rotation

Oldcore

* Playlist Removed

Team Objective

* Playlist Removed
* All gametypes included now available individually.

Upcoming Patch Updates (Seperate from above Playlist changes):

Addition of Host Migration

* If Host of lobby leaves, all players will be deposited back to the lobby where next best host will be selected before new game restarts. Players will no longer be kicked out of game entirely.

Improved Network Performance For Larger Games

* 18 player games now require more bandwidth to host, resulting in smoother performance for players.

Optimized Server Selection for First Match

* Server selection is now optimized to select best bandwidth servers associated by LSP.

Updated Spectator "Chase Cam"

* Change Spectator Mode: Switch between First Person and Third Person.
* 360 Degree rotation around character you're spectating.

Fixed "Playlist Older Than Host" Error

* Player will no longer get error when entering games.

Optimized Corrupt Create-a-Class Handling

* Players will no longer be kicked from game when their create-a-class data is corrupted.

Added Kill Cam To Everything

* Kill Cam view Added: Air Strike Bombs (Follows bomb from plane to target)
* Kill Cam view Added: Grenades (Follows frag from hand to ground, then rotates to view target)
* Kill Cam view Added: RPGs (Follows RPG from launch to target)
* Kill Cam view Added: M203 Rounds (Follows round from launcher to target)
* Kill Cam view Added: Claymores (Views from behind claymore until explosion)
* Kill Cam view Added: C4 Packs (View from pack rotating to watch target)
* Kill Cam view Added: Martrdom (View from grenade rotating to watch target)

Optimized Old School Experience

* Added Unlimited Sprint
* Doubled Magazine Size
* Added Ragdoll Cam

Additional Start Spawn Locations in All Maps

* Added a minimum of 9 extra start spawns on each side of all maps.

Optimized Sniper Rifle / ACOG Scope Accuracy

* Sniper Rifles and ACOG scope accuracy improved due to fix.

Fixed Weapon Sprint Bug

* Bug which gave players more sprint when using particular weapons.


Source
<a href="http://kotaku.com/gaming/call-of-duty-4/call-of-duty-4-patch-details-334513.php">Kotaku</a></p>

Related posts
<a href="http://www.pspsps.tv/2007/12/call_of_duty_heading_back_to_w.html">Call of Duty heading back to WWII trenches? Yawn.</a>
<a href="http://www.pspsps.tv/2007/12/cod5_already_confirmed.html">Call of Duty 5 and Guitar Hero 4 already confirmed?</a><br />Find more playstation news and downloads on <a href="http://www.psreactor.net/" title="playstation news and game downloads">psreactor.net</a>]]></description>
            <category>News</category>
            <pubDate>Mon, 17 Dec 2007 13:35:07 +0100</pubDate>
            <guid>http://www.psreactor.net/view/news/games-playstation-network-13588-16922-99246-16924-1878-4853/370</guid>
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            <title>Grand Theft Auto IV close to finished? Aussie ratings board says yes</title>
            <link>http://www.psreactor.net/view/news/games-10797-15653-1878-13213-4853/363</link>
            <description><![CDATA[<p><a href="http://www.pspsps.tv/gta_ma_rated.html" onclick="window.open('http://www.pspsps.tv/gta_ma_rated.html','popup','width=668,height=443,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.pspsps.tv/gta_ma_rated-thumb.jpg" width="200" height="132" alt="" border="0" /></a>The Australian Government has recently granted Grand Theft Auto IV a <a href="http://www.classification.gov.au/special.html?n=46&amp;p=156&amp;sTitle=grand+theft+auto&amp;sMediaFilm=1&amp;sMediaPublications=1&amp;sMediaGames=1&amp;sDateFromM=1&amp;sDateFromY=2006&amp;sDateToM=12&amp;sDateToY=2007&amp;record=224873#if">15+ rating</a>, not dissimilar to the BBFCâ€™s 15 certificate. This is consistent with previous scores achieved by the GTA series in Oz, which is not surprising given that Australia has a relatively strict enforcement against violent video games, which insists computer games that exceed the criteria for MA 15+ must be classified RC and cannot be sold, hired, demonstrated or advertised in Australia. There. So pretty much standard GTA fare is expected, with all the drive-bying, prozzy-bashing, gang-banging (not in <i>that</i> way you perv) that weâ€™ve grown to know and love. Yay.</p>

<p>Whatâ€™s interesting is that Rockstar has managed to put enough game content together to receive an age rating, meaning that the game must be very much on track for its early 2008 release. Presumably Rockstar would be unwilling to rush this sort of thing, given the controversy caused by the infamous Hot Coffee mod, which resulted in it receiving reclassification in various territories, including the US and Australia and the lingering rumour of imminent bans that always characterise Rockstar Games launches. </p>

<p>Anyway, that leaves us looking longingly at the February side of GTA IVâ€™s anticipated February-April launch. Thatâ€™s totally on seven weeks away. Or 49 days. Or 1176 hours. Or... oh Iâ€™ll shut up now.  </p>

<p>Source<br />
<a href="http://www.computerandvideogames.com/article.php?id=177613">CVG</a></p>

<p>Related posts<br />
<a href="http://www.pspsps.tv/2007/12/gta_iv_move_up_ladies_trailer.html">GTA IV â€˜Move up, ladiesâ€™ trailer now out in the wild</a><br />
<a href="http://www.pspsps.tv/2007/12/new_gta_iv_screens_lessons_in.html">New GTA IV screens; lessons in motorcycle safety and just what is the hell is with that hand?</a></p><br />Find more playstation news and downloads on <a href="http://www.psreactor.net/" title="playstation news and game downloads">psreactor.net</a>]]></description>
            <category>News</category>
            <pubDate>Fri, 14 Dec 2007 14:35:19 +0100</pubDate>
            <guid>http://www.psreactor.net/view/news/games-10797-15653-1878-13213-4853/363</guid>
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            <title>Naff Greenpeace video reveals lack of iconic PS3 character</title>
            <link>http://www.psreactor.net/view/news/games-hardware-rivals-94612-105448-94476-7300-105449-14155-1878-4862-4998-4853/351</link>
            <description><![CDATA[<p><a href="http://www.pspsps.tv/greenpeace_console_icons.html" onclick="window.open('http://www.pspsps.tv/greenpeace_console_icons.html','popup','width=392,height=279,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.pspsps.tv/greenpeace_console_icons-thumb.jpg" width="200" height="142" alt="" border="0" /></a>On the back of Greenpeaceâ€™s Guide to Greener Electronics, which controversially <a href="http://www.wiiwii.tv/2007/11/27/nintendos-green-credentials-amount-to-a-big-fat-zero-says-cabal-of-tree-hugging-loonies/">named and shamed</a> Nintendo mainly because it couldnâ€™t find any actual information on its manufacturing processes (blissfully ignoring the fact it is <a href="http://green.yahoo.com/holiday2007/growing-up-green.html">far more efficient</a> than its high definition rivals), the eco-friendly group has launched a <a href="http://www.greenpeace.org/international/clashoftheconsoles/">video</a> urging gamers to demand that console giants improve their green status. While I donâ€™t like Greenpeaceâ€™s methods, it doesnâ€™t seem fair to condemn them for trying improve life on the planet.</p>

<p>What I did find particularly interesting is that the person chosen to represent the PlayStation 3 is God of War star, Kratos (albeit in a horribly animated, poorly voiced form). Kratos, of course has yet to make his PS3 debut and wonâ€™t be doing so for <a href="http://www.pspsps.tv/2007/12/god_of_war_iii_confirmed_due_2.html">over a year</a>. A bit of an oversight on Greenpeaceâ€™s behalf, but I can understand why he was used; Kratos is by far the most recognisable of the PS2â€™s game characters. The PS3 doesnâ€™t really have anything / anyone that really compares. There are some good characters â€“ Heavenly Swordâ€™s Nariko, R&Câ€™s Ratchet, maybe even R:FOMâ€™s Nathan Hale, etc â€“ but for whatever reasons these donâ€™t manage to stand out from the crowd.</p>

<p>Maybe it doesnâ€™t make an ounce of difference, but it is a shame that the PS3 lacks a truly iconic character to rally behind â€“ Masterchief and Mario, who represent their respective consoles in the same video, do a great job of symbolising the different strength of the two rivals. Given time (and a sequel or two) maybe Unchartedâ€™s Nathan Drake will fill those shoes, but I wonder if perhaps his intentional every-man design preclude this. So who would you chose to be the iconic ambassador of the PS3? Or will we just have to wait for Kratosâ€™ PS3 outing before the console will get the same kind of symbolic representation?</p>

<p>Source<br />
<a href="http://www.joystiq.com/2007/12/12/greenpeace-targets-game-industry/">Joystiq</a></p><br />Find more playstation news and downloads on <a href="http://www.psreactor.net/" title="playstation news and game downloads">psreactor.net</a>]]></description>
            <category>News</category>
            <pubDate>Thu, 13 Dec 2007 15:35:06 +0100</pubDate>
            <guid>http://www.psreactor.net/view/news/games-hardware-rivals-94612-105448-94476-7300-105449-14155-1878-4862-4998-4853/351</guid>
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            <title>Could Deus Ex 3 be a prequel? Trailer discrepancy leaks potential secret</title>
            <link>http://www.psreactor.net/view/news/games-23304-13285-103646-1878-4853/298</link>
            <description><![CDATA[<p><a href="http://www.pspsps.tv/deusex3_vote_screen.html" onclick="window.open('http://www.pspsps.tv/deusex3_vote_screen.html','popup','width=650,height=317,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.pspsps.tv/deusex3_vote_screen-thumb.jpg" width="200" height="97" alt="" border="0" /></a>Okay, Iâ€™m not sure whether this strictly counts as a spoiler or what. First of all, the game is literally YEARS away from seeing the light of day. Second of all, if the speculation proves correct and Deus Ex 3 is in fact a prequel to Deus Ex and Invisible War, then thatâ€™s not the sort of thing thatâ€™s going to be dropped on you in a surprise ending twist â€“ itâ€™ll be obvious right from the start. </p>

<p>Anywho, this secret was unearthed when the eagle-eyed chaps at <a href="http://www.computerandvideogames.com/article.php?id=176958">CVG</a> noticed a discrepancy between two versions of a recent teaser trailer. In it, the ballot box had the year 2027 marked on it, while in the other this was removed. The original game took place some time in the 2050s, with the sequel set some twenty years later still. So a prequel seems to be pretty plausible. Itâ€™s not clear why that fact would need to be kept secret though, unless Eidos hasnâ€™t finished deciding on the plot details yet, which is pretty likely at this extremely early stage.</p>

<p>Given the debacle that was Invisible War, a prequel would be a truly excellent way from getting more from the Deus Ex world, without risking treading back over some of those painful memories. </p>

<p>And while weâ€™re speculating, wouldnâ€™t it be great to find out more about Paul Denton, clone brother of J.C. â€“ the star of the original game â€“ who was also the original nano augmented agent for UNATCO. Could be that youâ€™ll be taking up his reigns in the next game. Thereâ€™s at least a thirteen year age difference to account for somewhere in there, but, given that precise ages of the two brothers wasnâ€™t explicitly mentioned, thereâ€™s some seriously good potential for plot exploitation. </p>

<p>Source<br />
<a href="http://news.filefront.com/plot-secret-for-deus-ex-3-accidentally-leaked/">Gaming Today</a></p>

<p>Related posts<br />
<a href="http://www.pspsps.tv/2007/12/ten_years_of_games_being_bette.html">Ten years of games being BETTER than art</a><br />
<a href="http://www.pspsps.tv/2007/11/oh_my_word_deus_ex_3_teaser_re.html">Oh my word - Deus Ex 3 teaser released</a></p><br />Find more playstation news and downloads on <a href="http://www.psreactor.net/" title="playstation news and game downloads">psreactor.net</a>]]></description>
            <category>News</category>
            <pubDate>Fri, 07 Dec 2007 10:35:05 +0100</pubDate>
            <guid>http://www.psreactor.net/view/news/games-23304-13285-103646-1878-4853/298</guid>
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            <title>GTA IV â€˜Move up, ladiesâ€™ trailer now out in the wild</title>
            <link>http://www.psreactor.net/view/news/games-videos-27927-1878-19231-13213-4862-52352-4853-13568/297</link>
            <description><![CDATA[<p>Just on the off chance that anyone who has even the faintest idea of what GTA actually stands for <i>hasnâ€™t</i> heard that thereâ€™s a new trailer outâ€¦ there is! Itâ€™s called â€˜Move up, ladiesâ€™, which really means very little. If you want to see it, you can find it on the GTA IV website here, or skip all that loading and check out this embedded version.</p>

<CENTER><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="400" height="327">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=28634"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=28634" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="400" height="327"></embed> </object></center>
&nbsp
<p>Otherwise, if you have an Xbox 360, you can download it, if you have a PS3 and live in the US, you can download it, but if you live in Europe, have a PS3 and have not yet squirreled yourself a fake US account then, well, youâ€™d better get one! Clever system weâ€™ve got going here. </p>

<p>Some impressions: itâ€™s looking a lot more detailed than any of its predecessor (no surprises there) but also more than most of the games weâ€™re seeing at the moment. Clearly Rockstar is on track for fulfilling its bold promises of late. Thereâ€™s also a bit of a glimpse of the new cover system, which has the potential to transform GTAâ€™s traditional arcadey and somewhat cack-handed combat into something just a little more thoughtful (although hopefully not too much so).</p>

<p>For me, the highlight has to be those couple of shots of the new car physics, which looks authentic enough to keep the game immersive, but also making it look like it will be a lot of fun to drive. No matter how much the plot and narrative get amplified with each successive game, the core of GTA remains in its driving â€“ from what little we can see, it looks like Rockstar hasnâ€™t forgotten that. </p>

<p>Related posts<br />
<a href="http://www.pspsps.tv/2007/12/new_gta_iv_screens_lessons_in.html">New GTA IV screens; lessons in motorcycle safety and just what is the hell is with that hand?</a><br />
<a href="http://www.pspsps.tv/2007/11/gta_iv_box_art_unveiled.html">GTA IV box art unveiled</a></p><br />Find more playstation news and downloads on <a href="http://www.psreactor.net/" title="playstation news and game downloads">psreactor.net</a>]]></description>
            <category>News</category>
            <pubDate>Fri, 07 Dec 2007 09:35:04 +0100</pubDate>
            <guid>http://www.psreactor.net/view/news/games-videos-27927-1878-19231-13213-4862-52352-4853-13568/297</guid>
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            <title>New GTA IV screens; lessons in motorcycle safety and just what is the hell is with that hand?</title>
            <link>http://www.psreactor.net/view/news/games-14205-27927-14155-1878-13213-4862-52352-4853/288</link>
            <description><![CDATA[<p>Really this amount to nothing more than two rather bland screenshots taken from a trailer due â€“ according to my precise calculations â€“ sometime later. Canâ€™t be sure when, I think itâ€™s eight oâ€™clock, but then you have to factor in the internet going arse over tit as the entire planet tries to stream the same damned video all at the same time.</p>

<p><center><a href="http://www.pspsps.tv/GTA_IV_screen2.html" onclick="window.open('http://www.pspsps.tv/GTA_IV_screen2.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.pspsps.tv/GTA_IV_screen2-thumb.jpg" width="400" height="225" alt="" /></a></center></p>

<p>In this first pic we can see that something is badly wrong with our protagonistâ€™s fingers. Iâ€™m no orthopaedic surgeon but Iâ€™ve hung around obnoxious medical students long enough to know what ainâ€™t normal. And normal that ainâ€™t. Niko Bellic is presumably returning from a long day of providing bloody beatings to rival gang members and has incurred some kind of work related injury. And being an immigrant (possibly illegal) to the fair city of Liberty, he probably doesnâ€™t have health insurance either. </p>

<p><center><a href="http://www.pspsps.tv/GTA_IV_screen1.html" onclick="window.open('http://www.pspsps.tv/GTA_IV_screen1.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.pspsps.tv/GTA_IV_screen1-thumb.jpg" width="400" height="225" alt="" /></a>
</center></p>

<p>Apparently thereâ€™s a lesson in motorcycle safety here too, as Bellic is sensibly sporting protective head gear. Strapping on your helmet and leathers before leaping on your motorbike is going to put a dampener on those adrenaline fuelled car chases though surely?</p>

<p>Related posts<br />
<a href="http://www.pspsps.tv/2007/11/gta_iv_box_art_unveiled.html">GTA IV box art unveiled</a><br />
<a href="http://www.pspsps.tv/2007/11/gta_iv_to_be_better_than_you_e.html">GTA IV to be better than you expect, says Take2 chairman - has he really got the full measure of our expectations though?</a></p><br />Find more playstation news and downloads on <a href="http://www.psreactor.net/" title="playstation news and game downloads">psreactor.net</a>]]></description>
            <category>News</category>
            <pubDate>Thu, 06 Dec 2007 16:35:07 +0100</pubDate>
            <guid>http://www.psreactor.net/view/news/games-14205-27927-14155-1878-13213-4862-52352-4853/288</guid>
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            <title>Army of Two pwned by preview ire</title>
            <link>http://www.psreactor.net/view/news/games-86888-89561-14053-44391-1878-4853/284</link>
            <description><![CDATA[<p><a href="http://www.pspsps.tv/army_of_two_screen2.html" onclick="window.open('http://www.pspsps.tv/army_of_two_screen2.html','popup','width=564,height=313,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.pspsps.tv/army_of_two_screen2-thumb.jpg" width="200" height="110" alt="" border="0" /></a>For better or worse, thereâ€™s an unofficial agreement that games previews are generally optimistic in nature â€“ taking into account that, until final review and retail code is out there, <i>anything</i> could still be subject to developer overhaul. Recently though, that benefit-of-the-doubt relationship has been turned on its head. Last month there was 1Upâ€™s punishing <a href="http://www.1up.com/do/previewPage?cId=3164539">Orange Box preview</a>; now thereâ€™s Xbox 360 World / <a href="http://www.gamesradar.com/us/ps3/game/previews/article.jsp?releaseId=200605031743109055&amp;articleId=2007120592027365099Â§ionId=1001">Games Radar</a>â€™s Army of Two preview that in no uncertain terms calls the EA multiplatform title out as a bucket of gaming excrement.</p>

<p>With a choice use of phrases like â€œArmy of Shitâ€ and â€œa juvenile swear-fest with clumsy controlsâ€, itâ€™s clear that all isnâ€™t right with EAâ€™s upcoming co-op shooter. Other issues highlighted reveal that what was once hoped as a decent filler between Gears of War and, well, more Gears of War. These include â€œa story apparently penned by a seven year old who hates them ay-rabs, laughable level design that tosses you into a cut-scene every thirty seconds, sub Perfect Dark Zero graphics and the two least likable characters in gaming history.â€ Worse than Kane & Lynch then, eh? Wowzer.</p>

<p>This insight comes on the back of a relatively recent delay to the game that pushed it back from the pre-Xmas launch window, right into 2008. At the time, we <a href="http://www.pspsps.tv/2007/10/army_of_two_nudged_into_2008_s.html">suspected</a> this might have a lot to do with the lucrative period already being stuffed with a plethora of great, potentially and not so great titles. There seemed little sense in gunning for Xmas just for the sake of it. </p>

<p>So of course the suspicion now is that EA pushed the release back to address what clearly amounts to extremely serious, fundamental issues with the game tone and content. It seems that was sorely needed. At this late stage, thereâ€™s little hope that the game will magically transform into a mature, cerebral affair, but if EA can temper the more incendiary aspects and sort out the controls sufficiently to at least make it a play-worthy title, there may still be hope. Either way, such an impassioned outburst has put a dampener on our expectations. </p>

<p>Source<br />
<a href="http://www.gamesradar.com/us/ps3/game/previews/article.jsp?releaseId=200605031743109055&amp;articleId=2007120592027365099Â§ionId=1001">GamesRadar</a></p>

<p>Related posts<br />
<a href="http://www.pspsps.tv/2007/10/army_of_two_nudged_into_2008_s.html">Army of Two nudged into 2008 â€“ scared off by Haze and Halo 3?</a><br />
<a href="http://www.pspsps.tv/2007/10/fresh_gameplay_shots_in_army_o.html">Fresh gameplay shots in Army of Two â€˜Recruitmentâ€™ trailer</a></p><br />Find more playstation news and downloads on <a href="http://www.psreactor.net/" title="playstation news and game downloads">psreactor.net</a>]]></description>
            <category>News</category>
            <pubDate>Thu, 06 Dec 2007 13:35:05 +0100</pubDate>
            <guid>http://www.psreactor.net/view/news/games-86888-89561-14053-44391-1878-4853/284</guid>
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            <title>Burnout Paradise demo due shortly on PSN?</title>
            <link>http://www.psreactor.net/view/news/games-playstation-network-44763-44765-13382-14053-14155-1878-19231-4862-4853/273</link>
            <description><![CDATA[<p><a href="http://www.pspsps.tv/burnout_paradise_screen.html" onclick="window.open('http://www.pspsps.tv/burnout_paradise_screen.html','popup','width=800,height=450,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.pspsps.tv/burnout_paradise_screen-thumb.jpg" width="200" height="112" alt="" border="0" /></a>A countdown on the official Criterion website reveals that a Burnout Paradise should be landing in a little over a week. While this isnâ€™t a complete guarantee of a PSN release, the timer will be expiring on the traditional PlayStation Store update day of Thursday. </p>

<p>Why should we be excited? Well firstly because Burnout rocks and although I personally havenâ€™t been quite as thrilled by the last few versions, Criterion staff have previously stated that this was the Burnout they <a href="http://www.pspsps.tv/2007/07/burnout_paradise_to_raise_the.html">always wanted to make</a>. Then thereâ€™s the fact that other street racing games like Need for Speed have gone all namby-pamby and eschewed actual, yâ€™know, street racing, potentially making Burnout the best place for a high-adrenaline racing fix. Finally, our <a href="http://www.pspsps.tv/2007/11/first_look_burnout_paradise_ha.html">hands-on time</a> seemed to indicate that the PS3 version was actually the better option; development was led on the Sony platform for a change â€“ a design decision that could prove to work well for <a href="http://xboxer.tv/2007/11/ps3_dev_makes_for_better_360_g.html">both ports</a>. </p>

<p>Weâ€™re assuming that for the moment, any demo downloads will be confined to the US store, so get your fake accounts ready.</p>

<p>Source<br />
<a href="http://www.ripten.com/2007/12/05/burnout-paradise-demo-comes-to-ps3-next-week/">Ripten</a></p>

<p>Related posts<br />
<a href="http://www.pspsps.tv/2007/11/first_look_burnout_paradise_ha.html">Burnout Paradise - 'hands-on' preview</a><br />
<a href="http://www.pspsps.tv/2007/07/burnout_paradise_to_raise_the.html">Burnout Paradise to raise the bar for downloadable content</a></p><br />Find more playstation news and downloads on <a href="http://www.psreactor.net/" title="playstation news and game downloads">psreactor.net</a>]]></description>
            <category>News</category>
            <pubDate>Wed, 05 Dec 2007 16:35:10 +0100</pubDate>
            <guid>http://www.psreactor.net/view/news/games-playstation-network-44763-44765-13382-14053-14155-1878-19231-4862-4853/273</guid>
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            <title>Orange Box PS3 port might not be that bad, but reports still say worse than 360 version</title>
            <link>http://www.psreactor.net/view/news/games-rivals-14053-101125-1878-44127-31436-4853/218</link>
            <description><![CDATA[To say that EAâ€™s port of Valveâ€™s Orange Box on PS3 suffered a bit from 1Upâ€™s damning preview is a serious understatement. The verbal tirade branded the experience as â€œdownright unplayableâ€ and cited framerate as â€œa consistent issueâ€ turning Gordonâ€™s antics into a â€œslideshowâ€. Given EAâ€™s dreadful reputation for the quality of its multiplatform PS3 ports, it wasnâ€™t exactly surprising that disappointed PS3 gamers were out in force lambasting the publisher and cancelling orders for Valveâ€™s box of goodies.<br />Find more playstation news and downloads on <a href="http://www.psreactor.net/" title="playstation news and game downloads">psreactor.net</a>]]></description>
            <category>News</category>
            <pubDate>Thu, 29 Nov 2007 12:35:18 +0100</pubDate>
            <guid>http://www.psreactor.net/view/news/games-rivals-14053-101125-1878-44127-31436-4853/218</guid>
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            <title>GTA IV box art unveiled</title>
            <link>http://www.psreactor.net/view/news/games-14205-27927-1878-13213-52352-4853/216</link>
            <description><![CDATA[Testimony to the kind of attention the Grand Theft Auto series commands, even a piece of box art is interesting and news worthy. Even when it follows the exact same design ethos as two of its predecessors. Letâ€™s run through the GTA checklist then: Car chases? Check. Motorbikes? Check. Helicopters? Check. Angry, gun-weilding gentlemen? Check, check and check. Yep looks like GTA to me. Also â€“ lollipops and cable cars! Yay.<br />Find more playstation news and downloads on <a href="http://www.psreactor.net/" title="playstation news and game downloads">psreactor.net</a>]]></description>
            <category>News</category>
            <pubDate>Thu, 29 Nov 2007 09:35:04 +0100</pubDate>
            <guid>http://www.psreactor.net/view/news/games-14205-27927-1878-13213-52352-4853/216</guid>
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            <title>GTA IV to be better than you expect, says Take2 chairman - has he really got the full measure ...</title>
            <link>http://www.psreactor.net/view/news/games-14205-27927-1878-13213-71635-52352-4853/209</link>
            <description><![CDATA[Not just a little bit better; vastly vastly better, apparently.  So said Strauss Zelnick, Chairman of Take-Two and enemy number one of a certain loopy lawyer type. â€œI believe this release, Grand Theft Auto IV, is going to be vastly better than those expectations - vastly better - and that's hard to do when expectations are so high,â€ Zelnick told the Reuters Media Summit and reaffirmed that there were no plans to sell the company.<br />Find more playstation news and downloads on <a href="http://www.psreactor.net/" title="playstation news and game downloads">psreactor.net</a>]]></description>
            <category>News</category>
            <pubDate>Wed, 28 Nov 2007 15:35:08 +0100</pubDate>
            <guid>http://www.psreactor.net/view/news/games-14205-27927-1878-13213-71635-52352-4853/209</guid>
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